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Unlike real-time strategy games past where each unit has a specific function with a few ways to differentiate through research upgrades, Dawn of War II lets you gradually accrue an assortment of wargear throughout the campaign that can dramatically affect functionality.
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It's up to you which four squads to bring into any mission, as well as how to equip them. As a newly promoted Force Commander for the Blood Ravens chapter of the Space Marines (genetically altered superhuman soldiers) you'll battle against the Eldar, Orks, and menacing Tyranids to save your home planets.Īboard the starship Armageddon you'll only ever amass six squads throughout the campaign, and you'll never build a unit-producing structure you only capture relays and buildings to reinforce squads and net other bonuses. This time there's a far greater narrative element that's woven into the action. Instead of constructing a linear, mission-to-mission campaign, Relic has opted for an reworked version of the persistent campaign map that showed up in the Dark Crusade and Soulstorm expansions to Dawn of War. In the campaign, you'll play strictly as the Space Marines, and though both modes illustrate Relic's move to eliminate base building, the campaign is the more obvious example. Goodies - Look upon the Emperor's works and tremble. Tales of War Podcast Release Party! Thursday, February 19th, 2009 - 7:00pm EST There is only War.Ĭinematic Trailer 'Alternate Ending' - GameTrailers Some Reviews - Blind Faith is a Just cause. Changed the kick-vote screen removed the confirmation prompt, removed ability to abstain, added display of number of lag complaints. Prevented area of effect suppression originating from target entities inside of buildings from spreading to units outside a building. Prevented anti-suppression from being modified into the positive. Added cool down timers to construction abilities. Prevented non-attacking commanders from getting a share of XP for incomplete construction. Prevented Waaagh/Zeal/Biomass/Psychic Might "double dipping" when own units are killed by friendly fire, and remove reward for allied friendly fire. Fixed attack ground to allow firing into the Fog of War. Fixed problem with retreating to allied HQ when player's HQ is destroyed. Fixed several population capacity bugs. Fixed a bug where ability effects were permanent on burrowed units. Added two new maps to PvP automatch rotation. * Next Generation RTS Engine - Utilizing Relic's proprietary Essence Engine 2.0 to deliver cinematic visuals, detailed graphics and special effects. Equip them with the hundreds of unique weapons and items you earn through mission rewards and battlefield drops. * Persistent Long-Term Goals - Customize your Space Marines with persistent leveling and unlockable special abilities. * Co-Op Campaign - Play through the entire single player campaign co-operatively with a friend, at any point in the game, anytime. * Epic Single Player Campaign - Command an elite strike force, developing the skills and abilities of your squads and commander as you progress through the game. Outsmart your opponents - using dynamic and destructible environments to suppress, flank and destroy your foes. Use vicious close-combat to obliterate your enemies. * Brutal Frontline Action and Tactics - Get straight into the action and experience intense hand-to-hand and devastating ranged combat. Learn the game at your own pace and get ready to save the galaxy. * Simplified Entry Point - Whether you're new to the genre or a seasoned veteran, Dawn of War II gets you into the action quickly and easily. Lead and develop your squads into the most battle hardened elite strike force in the Galaxy. Clash with enemies on battlefields ablaze with visceral hand-to-hand and ranged combat. Experience the intimate brutality of battle as you play through the epic campaign. With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Ancient races will clash across the planets that dot this section of space, battling for the greatest of stakes - not only the claim to the land and its bounty - but the fate of each race. It is the 41st Millennium in Sub-Sector Aurelia - a cluster of worlds on the edge of the Galaxy - and a battle of epic proportions is about to begin.
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Developed by award winning Relic Entertainment, Dawn of War II ushers in a new chapter in the acclaimed Real-Time Strategy series - taking players to the brutal frontlines of war to lead an elite strike force on a mission to save the galaxy.